Scions of Amber Campaign

"But then, what can any man really know of that which lies within a scion of Amber?" - The Guns of Avalon

Welcome to Scions of Amber! An Amber Diceless RPG Campaign based in the same campaign world as Center of All Things, but over a dozen centuries later, in Amber time. It has been over a thousand years since The Interruption and Brand's Solution. The Unicorn is no longer ascendant, and the Serpent has gone into decline, but not before he nearly succeeded at destroying all of reality. Shadow has been unraveled, with some pockets remaining attached to islands of reality. Queen Arianne is dead. The Council rules in Amber. Many Houses of Chaos were annihilated, although some escaped the Culling of the Courts, courtesy of a very unhappy Serpent. Corilaine has suffered grievously, again, and Willow must again rebuild, without some of her greatest allies. Lady Hendrake has been murdered by Kharl the Mighty, who has single-handedly declared war on the Hendrakes, with help from the Serpent. With Julian's death, Arden is free but has now Balkanized, with no fewer than a half-dozen groups grabbing land and power. Derestine of House Gaukan is dead. Aletta Ramnath Sawall rules as Regent. There is hope, though. Rhiannon, ancient Queen of the Summer Court, has sent Fae, Amberites, and Chaosians on missions to restore Shadow. Also, a new Queen may soon be ruling in Arden. She is rumored to be a child of the Dragon, who is the successor to the Unicorn. Will Amber go into decline like the Unicorn has? Will Ygg's presence in Arden weaken or bolster the power of the One True Forest? Will those who were sent on their missions survive? And be successful? From Arden to Corilaine, from Chaos to Amber, the fate of the multiverse is in the hands of the Scions of Amber. This game is not accepting new players.

Recent Site Updates

6/10 Updated the Corilaine page, to reflect recent deaths.
6/12 Updated the 4th, 5th, 6th, and 7th Generation pages. Updating and making wholesale changes to the Hendrakes, due to their multiple presences.
6/7 Added Scrappers under places and updated with crew met so far and a picture of the crew deck.
6/13 Updates made to House Talon and more on 6/20.
6/17 Updates to the Hendrake page. More on 6/20.
6/19 Updates to the Everspring Page, and moved Lateralus under Scions NPCs as part of the cleanup of the Top Bar Menu.

UPDATED 6/12/2021

Three things!!

One: Scions continues for 2021. I might be drawing in a few of my old PCs from other campaigns that ended. It will fit in with the plot for the next chapter. Chapter Ten is finally over.

Two: I am doing a major cleanup on the Top Bar Menu, the Hendrakes, and redoing anything that changed because of the Shadowbane.

Three: Chapter Twelve is on the horizon, and will begin after a time jump that is happening during Chapter Eleven. Note that some will have multiple chapters as chapters are getting long and Wiki is acting Wonky.

Posting is here: start

Past Campaigns

Center of All Things! An Amber Diceless RPG Campaign based on the premise that Amber, as referenced in the books, is truly the Center of All Things. Amber is a kinder, gentler Amber, or was until Brand became King. Most of the family nonsense has stopped, and Brand rules with an apparently open hand, but his magicks monitor and see everything. He has vowed that no enemy, or friend, will ever damage the Pattern again. Chaos is under the hand of the politically masterful Zhuren Sawall, Jishi is dead, and Amber, Chaos, the Shadow Council, and House Talon are in a four-way war. Zhuren is allegedly doing the Serpent's Will, and the Great Houses are either destroyed or fled. Erbam is under attack and the node containing Phyrexia has been destroyed by the horrifying actions of the Shadow Council. The Shadow Council, the Arthashastras and the Barimens, plus a few others, some known and some unknown, all continue their machinations, plots and sometimes just surviving, while a gaggle of Oberon's old enemies, recently freed from their imprisonment, are having an influence on things as well. This game centers around Amber, and specifically the Player Characters. This campaign has ended.

Chaos Rules! A limited duration Amber Diceless RPG Campaign based on Amber losing Patternfall. Most of the Elders are dead. Gerard is dead. Flora lives, and maybe Bleys. Dalt has paid for his sins with his life. Shayde is on a quest to rescue the woman he loves, deep in Rebma and Ash, long in self-exile, is in Amber, basically in charge. As for Chaos, they are celebrating the destruction of most of the Royal Family and preparing to cross the Shadows for a final battle, this time in Amber's front yard. They took the Castle once. Can they do it again? Can the players thwart the will of Swayvill, of the Serpent? Or will they simply die with the rest, and then forevermore, Chaos Rules! This limited duration game has ended.

Welcome to Eight Princes in Amber! An Amber Diceless RPG Campaign based on Nine Princes in Amber with one major difference. The bullets that put Corwin into the lake also put him into a grave. Who actually killed Corwin? How will this impact the event of Nine Princes? This game was created to accommodate people with slower posting schedules. None of them played. This game is ended. Not currently accepting new players. Also, expect to go at minimum a week between GM posts, and I am planning to average between one week and two weeks. I had intended for this to be a slow-paced campaign, to accommodate people who cannot post frequently, but none of those are posting, so I am speeding the game up. It will be in five Chapters and will conclude at the end of the Patternfall War. Chapter Two has started, and dark things are moving in the Shadows.

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